Description
Wiki Description
Returns the level of the lock attached to this object. This number can be anything from 0-255, with different values representing lock difficulties (Novice–Expert). If there is no lock, it will return 0 - very easy.
Documentation Comment
Get the level of the lock on this object
Examples
No human-generated examples found for this function.
Auto-Generated Example
int returnedValue = myObjectReference__toCallFunctionOn.GetLockLevel()Related Pages
- Locking and Unlocking Doors tutorial.
- ObjectReference.IsLocked()
- ObjectReference.Lock(...)
- LockDoors (Procedure)
- ObjectReference.SetLockLevel(...)
- UnlockDoors (Procedure)
- Actor.UnLockOwnedDoorsInCell()
- GetLocked console command.
- GetLockLevel console command.
- Lock console command.
- Unlock console command.
