Background for Fallout 4

The InstanceData Script

    The InstanceData script is a part of Fallout 4’s Papyrus scripting ecosystem. This script is not present in the vanilla game, but can be found in modded sources like Fallout 4 Script Extender (F4SE).

    For this script, the Papyrus index knows about:

    • 56 functions
    • 18 properties
    • 2 structs


    Inheritance Tree

    No indexed scripts extend this script.

    Structs

    The Papyrus Index is still under construction. Structs have not been implemented yet.

      Properties

      • f4se

        • intflag_ignoresnormalresist=0x2
        • intflag_minorcrime=0x4
        • intflag_chargingreload=0x8
        • intflag_hidebackpack=0x10
        • intflag_nonhostile=0x40
        • intflag_npcsuseammo=0x200
        • intflag_repeatablesinglefire=0x800
        • intflag_hasscope=0x1000
        • intflag_holdinputtopower=0x2000
        • intflag_automatic=0x4000
        • intflag_cantdrop=0x8000
        • intflag_chargingattack=0x10000
        • intflag_notusedinnormalcombat=0x20000
        • intflag_boundweapon=0x40000
        • intflag_secondaryweapon=0x200000
        • intflag_boltaction=0x400000
        • intflag_nojamafterreload=0x800000
        • intflag_disableshells=0x1000000

        Events

          No events found.

        Functions

        Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.